#include "Status1.h"
#include "Status2.h"

CStatus1::CStatus1()
{

}

CStatus1::~CStatus1()
{

}

bool CStatus1::Handle( CHandleMachine* pHandleMachine )
{
	Process();

	pHandleMachine->SetStatus( new CStatus2() );

	return true;
}

bool CStatus1::Process()
{
	std::cout << "CStatus1::Process()" << std::endl;
	return true;
}

